#include <nng/nng.h> int nng_device(nng_socket s1, nng_socket s2);
nng_device() function forwards messages received from one
socket s1 to another socket s2, and vice versa.
This function is used to create forwarders, which can be used to create complex network topologies to provide for improved horizontal scalability, reliability, and isolation.
nng_device() function does not return until one of the sockets
One of the sockets passed may be an unopened socket initialized with
NNG_SOCKET_INITIALIZER special value.
If this is the case, then the other socket must be valid, and must use
a protocol that is bidirectional and can peer with itself (such as
In this case the device acts as a reflector or loop-back device,
where messages received from the valid socket are merely returned
back to the sender.
When both sockets are valid, then the result is a forwarder or proxy. In this case sockets s1 and s2 must be “compatible” with each other, which is to say that they should represent the opposite halves of a two protocol pattern, or both be the same protocol for a single protocol pattern. For example, if s1 is a pub socket, then s2 must be a sub socket. Or, if s1 is a bus socket, then s2 must also be a bus socket.
nng_device() function moves messages between the provided sockets.
When a protocol has a backtrace style header, routing information is present in the header of received messages, and is copied to the header of the output bound message. The underlying raw mode protocols supply the necessary header adjustments to add or remove routing headers as needed. This allows replies to be returned to requesters, and responses to be routed back to surveyors.
Additionally, some protocols have a maximum time-to-live to protect
against forwarding loops and especially amplification loops.
In these cases, the default limit (usually 8), ensures that messages will
self-terminate when they have passed through too many forwarders,
protecting the network from unlimited message amplification that can arise
This is controlled via the
|Not all protocols have support for guarding against forwarding loops, and even for those that do, forwarding loops can be extremely detrimental to network performance.|
|Devices (forwarders and reflectors) act in best effort delivery mode only. If a message is received from one socket that cannot be accepted by the other (due to backpressure or other issues), then the message is discarded.|
|Use the request/reply pattern, which includes automatic retries by the requester, if reliable delivery is needed.|
This function continues running, and only returns an appropriate error when one occurs, or if one of the sockets is closed.
At least one of the sockets is not open.
Insufficient memory is available.
The sockets are not compatible, or are both invalid.