#include <nng/nng.h>
void nng_stream_listener_accept(nng_stream_listener *l, nng_aio *aio);
| This documentation is for version v1.6.0 of NNG, but the latest released version is v1.10.0. see the documentation for v1.10.0 for the most up-to-date information. | 
nng_stream_listener_accept(3str)
NAME
nng_stream_listener_accept - accept incoming byte stream connection
SYNOPSIS
DESCRIPTION
The nng_stream_listener_accept() attempts to accept an incoming byte stream
connection from a remote peer, using the listener l.
The operation is completed asynchronously, using aio.
This operation can only be done after the listener is already listening.
If a connection is successfully established, the aio will have the
resulting
nng_stream object stored as its first output,
which can be retrieved with
nng_aio_get_output().
RETURN VALUES
None.
ERRORS
NNG_ECANCELED
 | 
 The operation was aborted.  | 
NNG_ECLOSED
 | 
 The listener is closed.  | 
NNG_ECONNRESET
 | 
 The connection was reset by the peer.  | 
NNG_ENOMEM
 | 
 Insufficient free memory exists.  | 
NNG_ESTATE
 | 
 The listener is not not listening.  |