This documentation is for version v1.7.3 of NNG, but the latest released version is v1.8.0. see the documentation for v1.8.0 for the most up-to-date information.

nng_sockaddr_in6(5)

NAME

nng_sockaddr_in6 - IPv6 socket address

SYNOPSIS

#include <nng/nng.h>

enum sockaddr_family {
    NNG_AF_INET6 = 4,
};

typedef struct {
    uint16_t sa_family;
    uint16_t sa_port;
    uint8_t  sa_addr[16];
    uint32_t sa_scope;
} nng_sockaddr_in6;

DESCRIPTION

An nng_sockaddr_in6 is the flavor of nng_sockaddr used to represent TCP (and sometimes UDP) addresses, including the Internet Protocol (IP) address and port number.

This structure is used with IPv6 addresses. A different structure, nng_sockaddr_in, is used for IPv4 addresses.

The following structure members are present:

sa_family

This field will always have the value NNG_AF_INET6.

sa_port

This field holds the TCP or UDP port number, in network byte-order. A zero value here is used when no specific port number is indicated.

sa_addr

This field holds the IP address in network-byte order.

sa_scope

This is the scope, and is typically used with link local addresses to identify a specific interface. The details of this are specific to the operating system. This value is presented identically to the underlying system’s, including any byte order considerations.

The sa_port and sa_addr fields are in network-byte order to facilitate their use with system APIs such as inet_ntop(). Most platforms use some form of BSD-derived network API, which uses network-byte order in the various structures (such as sockaddr_in6).
This field appears similar to BSD sockaddr_in6, but it is not the same, and they may not be used interchangeably.

SEE ALSO