This documentation is for the TIP (development tree) of NNG and may represent unreleased changes or functionality that is experimental, and is subject to change before release. The latest released version is v1.7.3. See the documentation for v1.7.3 for the most up-to-date information.

nng_alloc(3)

NAME

nng_alloc - allocate memory

SYNOPSIS

#include <nng/nng.h>

void *nng_alloc(size_t size);

DESCRIPTION

The nng_alloc() function allocates a contiguous memory region of at least size bytes. The memory will be 64-bit aligned.

The returned memory can be used to hold message buffers, in which case it can be directly passed to nng_send() using the flag NNG_FLAG_ALLOC. Alternatively, it can be freed when no longer needed using nng_free().

Do not use the system free() function to release this memory. On some platforms this may work, but it is not guaranteed and may lead to a crash or other undesirable and unpredictable behavior.

RETURN VALUES

This function returns a pointer to the allocated memory on success, and NULL otherwise.

ERRORS

No errors are returned, but a NULL return value should be treated the same as NNG_ENOMEM.

SEE ALSO