#include <nng/nng.h>
int nng_recvmsg(nng_socket s, nng_msg **msgp, int flags);
This documentation is for the TIP (development tree) of NNG and may represent unreleased changes or functionality that is experimental, and is subject to change before release. The latest released version is v1.8.0. See the documentation for v1.8.0 for the most up-to-date information. |
nng_recvmsg(3)
NAME
nng_recvmsg - receive a message
SYNOPSIS
DESCRIPTION
The nng_recvmsg()
receives a message on socket s, storing the
received message at the location pointed to by msgp.
Using this function gives access to the message structure, and thus may
offer more functionality than the simpler nng_recv() function.
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The flags may contain the following value:
NNG_FLAG_NONBLOCK
-
The function returns immediately, even if no message is available. Without this flag, the function will wait until a message is received by the socket s, or any configured timer expires.
The semantics of what receiving a message means vary from protocol to protocol, so examination of the protocol documentation is encouraged. (For example, with an req socket a message may only be received after a request has been sent, and an sub socket may only receive messages corresponding to topics to which it has subscribed.) Furthermore, some protocols may not support receiving data at all, such as pub. |
RETURN VALUES
This function returns 0 on success, and non-zero otherwise.
ERRORS
NNG_EAGAIN
|
The operation would block, but |
NNG_ECLOSED
|
The socket s is not open. |
NNG_EINVAL
|
An invalid set of flags was specified. |
NNG_ENOMEM
|
Insufficient memory is available. |
NNG_ENOTSUP
|
The protocol for socket s does not support receiving. |
NNG_ESTATE
|
The socket s cannot receive data in this state. |
NNG_ETIMEDOUT
|
The operation timed out. |