#include <nng/nng.h>
void nng_stream_listener_accept(nng_stream_listener *l, nng_aio *aio);
This documentation is for the TIP (development tree) of NNG and may represent unreleased changes or functionality that is experimental, and is subject to change before release. The latest released version is v1.8.0. See the documentation for v1.8.0 for the most up-to-date information. |
nng_stream_listener_accept(3str)
NAME
nng_stream_listener_accept - accept incoming byte stream connection
SYNOPSIS
DESCRIPTION
The nng_stream_listener_accept()
attempts to accept an incoming byte stream
connection from a remote peer, using the listener l.
The operation is completed asynchronously, using aio.
This operation can only be done after the listener is already listening.
If a connection is successfully established, the aio will have the
resulting
nng_stream
object stored as its first output,
which can be retrieved with
nng_aio_get_output()
.
RETURN VALUES
None.
ERRORS
NNG_ECANCELED
|
The operation was aborted. |
NNG_ECLOSED
|
The listener is closed. |
NNG_ECONNRESET
|
The connection was reset by the peer. |
NNG_ENOMEM
|
Insufficient free memory exists. |
NNG_ESTATE
|
The listener is not not listening. |