This documentation is for version v1.3.0 of NNG, but the latest released version is v1.8.0. see the documentation for v1.8.0 for the most up-to-date information.


#include <nng/nng.h>
#include <nng/supplemental/http/http.h>

void nng_http_client_transact(nng_http_client *client, nng_http_req *req,
nng_http_res *res, nng_aio *aio);


The nng_http_client_transact() function is used to perform a complete HTTP exchange. It creates a new connection using client, performs the transaction by sending the request req (and attached body data) to the remote server, then reading the response res, and finally closes the connection that it created. The entire response is read, including any associated body, which can subsequently be obtained using nng_http_res_get_data().

This function is intended to make creation of client applications easier, by performing multiple asynchronous operations required to complete an entire HTTP transaction.

A similar function, nng_http_conn_transact(), exists. That function behaves similarily, but uses an existing connection, which can be reused.

If the remote server tries to send an extremely large buffer, then a corresponding allocation will be made, which can lead to denial of service attacks. Client applications should take care to use this only with reasonably trust-worthy servers.

This function returns immediately, with no return value. Completion of the operation is signaled via the aio, and the final result may be obtained via nng_aio_result(). That result will either be zero or an error code.





The operation was canceled.


The connection was closed.


The peer closed the connection.


Insufficient free memory to perform the operation.


HTTP operations are not supported, or peer sent chunked encoding.


An HTTP protocol error occurred.


Timeout waiting for data from the connection.